161 épisodes
How did PS5 boxed games sell in September? And the problem with industry consolidation
08/10/2026 | 1 h 6 minIn today's bumper The Game Business Show, we're joined by leading analyst Joost van Dreunen as we discuss the perils and opportunities from a rapidly consolidating video game industry.
We also reveal how the GTA 6 and Zelda reveals boosted console sales, how PS5 physical games performed last month, who came out top in September, and there's a small interview with Pearl Abyss Europe CEO Lybee Park about Crimson Desert, too.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe- In this edition, we welcome Philip Holt, the boss of State of Decay developer Undead Labs. The studio has just declared its independence from Xbox, but has had to lay off a 'significant' number of staff as it prepares to release State of Decay 3 next year.
We discuss the studio's new independence, why it didn't find a buyer, whether it has enough to finish the upcoming horror game, the business realities facing smaller teams and his "irresponsible" approach to transparency. Plus, lots more!
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe Games media crisis deepens, Bloober hunts weird horror titles, and New York Games Week soft launches
01/10/2026 | 52 minIn today's bumper edition of the Show, we discuss the layoffs in the games media, plus we have two interviews. The first is with the leaders of Bloober Team and Broken Mirror Games about finding weird horror titles akin to Backrooms in the film world.
Plus, we chat to New York Games Week's Guy Blomberg about the surprise soft launch of the event next week.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe- We chat with four leaders from EA's Criterion studio about how it made Battlefield with three other international studios, and whether the studio is still the same one that made those Need for Speed and Burnout games.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe - In today's The Game Business Show, Chris speaks with Tencent’s Yong-yi Zhu at Gamescom. The two discuss Tencent's bid to find the next Larian or FromSoftware, the success of Chinese-made games in the West, the company's ambitions for Hollywood, and the advice he gives Tencent's huge army of studios. Enjoy.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry. www.thegamebusiness.com
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