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Podcast Awesome

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Podcast Awesome
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  • Pro+, New Styles & Not Dog Icons? Welcome to Font Awesome 7!
    Font Awesome 7 Here We Come! In this episode of Podcast Awesome, we’re serving up a heaping helping of new icons, fresh features, and ProPlus goodness with Font Awesome 7! Host Matt Johnson is joined by icon designers Jory Raphael and Noah Jacobus to break down what’s new — like seven all-new icon packs, a smoother-than-butter upgrade path, and under-the-hood improvements that make your icons sharper, faster, and slicker than ever.Is it too many icons? Maybe. Are we going to stop? Absolutely not.🎙️ Listen in as we talk about the design tweaks, ProPlus perks, and the iconic (heh) collabs that made Font Awesome 7 a reality. Plus, we drop some exclusive details on the biggest sale of the year!💥 Don’t miss out — hit play and then ... Go make something awesome.Timestamp Summary🌟 0:00 | Font Awesome 7 Launch: New Icons and Features Unveiled 🚀 3:37 | Font Awesome 7 Enhancements and New Pro Plus Icon Packs 🎨 9:24 | Icon Designers Unleash Creativity with Font Awesome Pro Packs 🌌 17:18 | Creative Icon Design Inspired by Silicon Valley and Cosmic Events 🧠 21:09 | Innovative Icon Design and Preparation for Launch ✏️ 24:00 | Creating Art with Thumbprint Drawings and Icon Packs 🧭 24:48 | Creative Exploration and Unique Icon Design Inspirations 🔍 29:17 | Exploring Icon Packs and Their Creative Development 📦 32:05 | Font Awesome 7 Launches With New Plans and Icon Packs 📣 34:57 | Font Awesome 7 Pro Plus Icon Packs and Marketing IdeasResources & Links🎶 The Podcast Awesome theme song was composed by Ronnie Martin: https://ronniemartin.org/🎵 Music interstitials by Zach Malm: https://muzach.bandcamp.com/🎛️ Audio mastering by Chris Enns at Lemon Productions: https://www.lemonproductions.ca/ "After School Keyboard Club" https://pixabay.com/music/video-games-after-school-keyboard-club-casio-vl-tone-80s-chiptune-retro-151684/Font Awesome on the Socials🌤️ Bluesky: @fontawesome.com🐦 Twitter/X: @fontawesome📸 Instagram: @font.awesomeStay up to date on all the Font Awesomeness!
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  • 🎙️ Podcast Awesome: Nerd Show & Tell with Isaac Chase
    🎬 SummaryIn this Nerd Show & Tell episode of Podcast Awesome, we finally catch up with the one and only Isaac Chase — the wizard behind our ever-growing library of video content at Font Awesome. From his early dreams of making it in film and television to becoming a full-time creator on our team, Isaac shares about the challenges of starting in the film industry during the COVID era, storytelling in marketing, and more.We chat about his background in film and marketing, his favorite movies (slow burns, unite!), creative influences, and how his love for storytelling finds a home even in screencasts and product walkthroughs. Plus, Isaac drops his hot take on the next big icon pack idea (we're looking at you, Severance fans 👀).🧠 Key Takeaways🎓 College Grad, Creative Dad Connection Isaac studied digital film and TV production at Missouri State University and joined Font Awesome part-time during the industry-wide writer/actor strikes — eventually going full-time thanks to a well-timed offer (shoutout to Travis Chase, a.k.a. Isaac’s real-life dad).🎥 From Film Sets to Screencasts His deep love for film — especially slow-paced, thoughtful stories like The Secret Life of Walter Mitty, Past Lives, and Arrival — translates into his thoughtful, user-focused approach to content creation at FA.📼 Video, Video, Video! Isaac helped launch our video podcast format and has been leading the charge on screencasts, animations, and behind-the-scenes storytelling (more to come on that, soon!)  🎬💻 Learning on the Job = Built-in Bonus Despite not having a dev or design background, Isaac's learned loads about accessibility, UI, and component-based design just by working on educational content — and he's loving every minute of it.🧃 Favorite Icon? The cup-to-go ☕ icon has a special place in his heart (because coffee + nostalgia), and he’s got a soft spot for our teleportation icon too. ✨🎨 Design Nerd in the Making Outside work, Isaac’s nerding out on graphic design, especially in music merch and poster art. He’s diving into the visual side of music culture — and working with musician friends on their branding.⏱️ Chapter Markers🟡 00:00 – Introduction to Podcast Awesome 🎥 01:13 – Isaac’s role at FA and current projects 🎓 03:21 – Isaac’s background in film, college, and the writer's strike 🛠️ 09:12 – From film school to corporate creativity 🍿 11:22 – Favorite movies and the magic of slow storytelling 🎞️ 16:46 – How filmmaking skills shape his current work 📺 22:55 – Screencasts, branding, and learning to teach 🎨 29:43 – Nerding out on design, music merch, and FA icons 📦 32:33 – Isaac’s icon wish list (hello, Severance pack!) 🎉 44:00 – Wrap-up and thank-yousProduced and edited by Matt Johnson Edited by Isaac Chase Theme Music by Ronnie Martin Interstitials by Zach Malm Mastering by Chris Enns at Lemon Productions 🍋Stay up to date on all the Font Awesomeness!
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  • Why Design is Hard (And How Collaboration Changes Everything) with Bryan Zug
    Episode SummaryWhat makes design hard? It’s not just pixels, software, or tools — it’s people. (Yep, you. And me. And all of us.) In this episode, I sit down with my friend Bryan Zug, co-author (along with Scott Berkun), of the book, Why Design is Hard, to talk about why good design is more than just good ideas — it’s about relationships, collaboration, and the messy, sometimes painful reality of working on creative teams.Bryan was there in the early days of the web, hacking together sites before CSS was even a thing. He’s built products, led UX teams, and helped companies like Amazon and Zillow figure out how to make design work at scale. But more than that, he’s a community builder, the kind of guy who started hosting backyard firepits during COVID just to keep people connected.I’ll be honest — this conversation was brutal to edit because Bryan has so much insight to share. If you’ve ever struggled with design bottlenecks, team dynamics, or just getting your ideas off the ground, this one’s for you.What We Cover in This Episode💡 Why great design is really about great relationships 🎨 How designers can avoid getting stuck in “artifact culture”  💻 What designers actually do in the real world  📖 How storytelling can make or break your influence as a designer 🤝 The secret sauce to making cross-functional teams actually function 🦄 Why the lone “unicorn designer” era is over — and what comes next *Factually accuracy check at playback: Bryan informed me he misspoke at 7:11 when he said he was at Amazon when the pandemic hit — I was actually Zillow. NBD. Audio not edited. ⏳ Timestamps⏲️ [00:00] Intro – A Conversation Years in the Making⏲️ [02:15] The Big Idea: Why Design is Hard⏲️ [08:40] The Myth of the “Design Hero”⏲️ [14:25] Why Design Decisions Happen in Budget Meetings⏲️ [19:30] The Red Flags of a Company That Doesn’t Truly Value Design⏲️ [25:10] The #1 Skill Designers Need (Hint: It’s Not Figma)⏲️ [30:50] What Ignite Seattle Taught Bryan About Telling Better Stories⏲️ [35:15] Outro – Why You Need to Read Why Design is HardLinks & Resources📖 Grab a copy of Why Design is HardLearn more about the co-author, Scott Berkun: https://scottberkun.com/ 🔗 Connect with Bryan Zug: @bryanzug.bsky.social 🎶 The Podcast Awesome theme song was composed by Ronnie Martin: https://ronniemartin.org/🎵 Music interstitials by Zach Malm: https://muzach.bandcamp.com/🎛️ Audio mastering by Chris Enns at Lemon Productions: https://www.lemonproductions.ca/ "Retro Race" https://pixabay.com/music/video-games-retrorace-108750/Font Awesome on the Socials🌤️ Bluesky: @fontawesome.com🐦 Twitter/X: @fontawesome📸 Instagram: @font.awesomeStay up to date on all the Font Awesomeness!
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  • 🎙️ What the Heck is a Design Engineer? (with Dave Darnes)
    Design engineer. UX engineer. Front-end dev with opinions. What does it all mean?! In this episode, we sit down with Dave Darnes to untangle the ever-evolving world of design and development (And Dave is our first non-Font Awesomer on the pod!). We talk about why job titles keep getting weirder, whether "engineer" is a fair title for folks who work on the web, and how design systems can bridge the gap between teams. Plus, we explore the future of the role — will tools like Figma and AI replace design engineers, or will the internet always need humans who can actually build things?🚀 Tune in for a fun, insightful, and slightly existential conversation about the intersection of design, dev, and the titles we give ourselves.🏆 Key TakeawaysDesign Engineer: Job Title or Existential Crisis? Dave breaks down the blurry line between design and development and why this role exists.Gatekeeping vs. Open Web: How the internet has democratized career paths—and why some job titles might be a shield against skepticism.The Future of Design & Dev: Will tools like Figma and AI squeeze out design engineers, or is there always a place for people who build with craft?Design Systems & Developer Relations: Why advocacy (not nagging) makes or breaks adoption.Rockstar/Ninja/Unicorn Titles: Just ... don’t.⏱️ Episode Breakdown🕛 00:00 - Meet Dave Darnes – 🇬🇧 UK-based designer/developer, father of sick children (but still here for the podcast).🎤 02:30 - The Legendary "David Darnes" Callout – A completely necessary and extremely fun moment of podcast magic.🛠️ 06:45 - What is a Design Engineer Anyway? –  The Venn diagram of design and development overlaps in weird ways.📛 12:15 - Why Job Titles Get Messy –  Specialization vs. generalization and the need to impress hiring managers.🏗️ 18:30 - Engineer as a Title — Does It Matter? –  Structural engineers hold up buildings; do web engineers hold up the internet? (Kinda, yeah.)🔄 24:00 - The Evolution of Design & Dev Roles –  How web components, CSS variables, and other tech are shifting expectations.🥕 30:45 - How to Get People to Actually Use a Design System –  Hint: Be more carrot, less stick.🤖 35:00 - The Battle Between Figma & AI –  Will design engineers survive the encroaching automation?🔄 40:30 - If You Had to Rename 'Design Engineer'... – Dave's answer is almost annoyingly simple.🔗 Resources & LinksCheck out Dave’s work: https://darn.es/His blog on design systems: designsystems.wtfIs 2025 the Year of the "Design Engineer"? Submit your own “David Darnes” callout on his website (seriously, do it).🎶 The Podcast Awesome theme song was composed by Ronnie Martin: https://ronniemartin.org/🎵 Music interstitials by Zach Malm: https://muzach.bandcamp.com/🎛️ Audio mastering by Chris Enns at Lemon Productions: https://www.lemonproductions.ca/ "After School Keyboard Club" https://pixabay.com/music/video-games-after-school-keyboard-club-casio-vl-tone-80s-chiptune-retro-151684/Font Awesome on the Socials🌤️ Bluesky: @fontawesome.com🐦 Twitter/X: @fontawesome📸 Instagram: @font.awesomeStay up to date on all the Font Awesomeness!
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  • Dave Gandy on Why Boring is Best™ in Engineering
    In this episode, Dave and Matt explore First LEGO League, where kids as young as third grade tackle robotics and engineering challenges. As a coach, Dave shares how he guides his team to embrace the golden rule of engineering: Keep it simple, keep it sturdy.Listeners will learn how to spot the difference between over-the-top complexity and straightforward solutions that just work. Practical beats fancy almost every time.Dave also shares how his time at MIT taught him that simplicity is the secret sauce of reliable design. His mantra “Boring is Best™” takes center stage as he unpacks how choosing functional, dependable solutions often leads to bigger wins.But this isn’t just about gears and sensors — it’s about the people behind the bots. Coaching young engineers shines a light on the ultimate truth: Good engineering is all about putting people first.Key Takeaways:LEGO League 101: Where third graders gear up to build and program robots like tiny pros.Simple Wins: In engineering, simple and sturdy beats flashy but fragile every time.Dave's MIT Mantra: Inspired by his alma mater, Dave champions practical, reliable solutions.Power of Basics: Stick to the fundamentals, and you’ll go further than you think.Test, Tweak, Repeat: Early testing and iteration > chasing perfection out of the gate.This episode is proof that when it comes to engineering (and life), keeping it simple doesn’t just work — it wins.Timestamp🧩 0:32 – Coaching Kids in Engineering Through First LEGO League ⚖️ 5:31 – Balancing Simplicity and Creativity in Engineering Solutions 🤖 8:02 – Simplifying LEGO Robotics: Achieving Success Through Minimalism 🤿 10:54 – Innovative Solutions for Underwater Exploration Challenges 🏆 12:38 – Boring Solutions Win Engineering Competitions 🚀 15:45 – Balancing Innovation with Customer Needs in Tech Startups 🔄 17:35 – Embracing Iteration and Accepting Being Wrong for Faster Success 🛠️ 20:01 – Embracing Simplicity and Iteration in Product DevelopmentResources:Font Awesome: https://fontawesome.com/The Font Awesome theme song was composed by Ronnie MartinAudio mastering by Chris Enns and Lemon ProductionsAurora Holiday DanceFont Awesome on the SocialsFirst LEGO League🌤️ Bluesky: @fontawesome.com🐦 Twitter/X: @fontawesome📸 Instagram: @font.awesome💼 LinkedIn:   / fontawesome   Stay up to date on all the Font Awesomeness!
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On Podcast Awesome we talk to members of the Font Awesome team about icons, design, tech, business, and of course, nerdery. 
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