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Imaginary Worlds

Eric Molinsky | Daylight Media
Imaginary Worlds
Dernier épisode

304 épisodes

  • Imaginary Worlds

    Puppeteering Project Hail Mary

    25/03/2026 | 38 min
    When I interviewed Andy Weir in 2021 about his novel Project Hail Mary, he told me that the movie adaptation was already being planned starring Ryan Gosling. The big question was how would they bring the alien character of Rocky to life. Would they use CGI or practical effects? Now that the film is in theaters, we have the answer. While there is some use of digital effects, Rocky is mostly performed by the puppeteer James Ortiz. James has a deep background in theater but he had never worked on a film before, let alone a sci-fi blockbuster. I talked with James about the delicate balance of operating an incredibly sophisticated five-legged puppet while giving Rocky a distinct personality and building a rapport with Ryan Gosling, who relies heavily on improvisation.  

    This episode is sponsored by IngramSpark and Audible.  

    Get 15% off your first order of 15 more books at IngramSpark using the code IMAGINARY15. This offer expires at the end of the year.

    Listen to the audiobook of Project Hail Mary at Audible.com/hailmary.

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  • Imaginary Worlds

    How D.C. Fontana Helped Star Trek Live Long and Prosper

    11/03/2026 | 37 min
    Gene Roddenberry’s name is synonymous with Star Trek, but he relied on a team to bring his vision to life. Most of his writers were men with one exception, the trailblazing Dorothy Fontana. Professionally, she went by D.C. Fontana to counter the belief that women couldn’t write genres like war, Westerns or sci-fi. Fontana became story editor and wrote some of the most beloved episodes of The Original Series, became the de facto showrunner on The Animated Series, and helped launch The Next Generation. She excelled at building character relationships and alien species – especially Vulcans – and worked closely with Leonard Nimoy to develop Spock. I talk with writers and podcasters Jarrah Hodge, Ian Spelling, Brian Drew and Laurie Ulster about how Fontana quietly shaped a franchise and influenced generations of fans through Star Trek’s 60th anniversary.

    Special thanks to The Writers Guild Foundation Archive for clips of D.C. Fontana from their series, The Writer Speaks.

    This episode is sponsored by Mizzen + Main. Our listeners get 20% off their first purchase at mizzenandmain.com using the promo code IMAGINARY20.

    To support Imaginary Worlds, you can donate to the show on Patreon and receive bonus extras, or buy the cool merchandise at our online store!
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  • Imaginary Worlds

    Absolute Reimagining of DC Comics

    25/02/2026 | 43 min
    Imagine if Bruce Wayne had no money, if Superman grew up on Krypton and came to Earth with emotional scars, or if Wonder Woman had been raised in Hell. Welcome to the Absolute Universe – a dark parallel universe created by DC Comics in 2024. The idea of a parallel universe is not new to comic books, but what is surprising has been the success of the Absolute Universe. Some of the Absolute versions of superheroes have been outselling the comics that take place in DC’s mainline universe. I talk with Executive Editor Chris Conroy and Group Editor Katie Kubert about how they’ve overseen the team of artists and writers at DC crafting this dark universe with thematic parallels to our own world. And I talk with writer Kelly Thompson about how she came up with Absolute Wonder Woman and why the comic is resonating with so many fans.

    This episode is sponsored by Surfshark. Go to https://surfshark.com/worlds or use the code WORLDS at checkout to get 4 extra months of Surfshark VPN!

    To support the show, you can donate on Patreon where you get access to the ad-free version and our companion show Between Imaginary Worlds. You can also buy Imaginary Worlds merchandise at our online store.
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  • Imaginary Worlds

    Sinners Gives Hoodoo Its Due

    11/02/2026 | 40 min
    Sinners got a historic 16 Academy Award nominations, which was remarkable for a film with vampires. But the film is also a rich exploration of race, religion, culture and music in 1930s Mississippi. Professor Yvonne Chireau played a key role behind the scenes. She’s a historian of the spiritual tradition of hoodoo. Since hoodoo and voodoo have long been reduced to horror tropes, she was brought on as a consultant. She also worked with actress Wunmi Mosaku, who earned an Academy Award nomination for playing the character Annie, a conjure practitioner in the story. I also talk with Professor Kinitra Brooks, who is writing a book on conjure women. She explains why Annie’s wisdom, bravery and romance felt validating for her – partly because Kinitra’s great-grandmother was a conjure woman.   

    This episode is sponsored by Mizzen & Main. Get 20% off your first purchase at mizzenandmain.com with the promo code IMAGINARY20.
    Learn more about your ad choices. Visit podcastchoices.com/adchoices
  • Imaginary Worlds

    Scarlet Hollow Draws a Picture of Success

    28/01/2026 | 37 min
    Scarlet Hollow is a successful indie video game – and that’s no small feat. It’s been a long journey, and the game is made almost entirely by two people: Abby Howard and Tony Howard-Arias of Black Tabby Games. Along the way, they even took a break to make another hit game called Slay the Princess. I talk with Abby and Tony about how animating Abby’s drawings allowed them to build a game where the players have seemingly endless choices and romance options in a Southern Gothic town under threat from supernatural forces. After a three-year wait, chapter five of Scarlet Hollow is finally being released in February.  
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À propos de Imaginary Worlds

Imaginary Worlds sounds like what would happen if NPR went to ComicCon and decided that’s all they ever wanted to cover. Host Eric Molinsky spent over a decade working as a public radio reporter and producer, and he uses those skills to create thoughtful, sound-rich episodes about science fiction, fantasy, and other genres of speculative fiction. In this award-winning podcast, Eric talks with filmmakers, screenwriters, novelists, comic book artists, game designers, and anyone who works in the field of make-believe about how they craft their worlds. He also talks with academics and fans about why we suspend our disbelief, and what happens if the spell is broken. Imaginary worlds may be set on distant planets or parallel dimensions, but they are crafted here on Earth, and they’re always about us and our lived experiences.
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