Len, Mike Williams, Luke, and Jon roll out the red carpet for 9 Kings, a tile placement base defense game with roguelite elements. It's hard to describe, honestly. But trust us: it's worth a look.
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1:11:47
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1:11:47
Three Moves Ahead 633: Even More EU5
It's Three Moves Ahead Original Flavor as Len, Fraser, and Jon gather for a second panel discussion on the press hands-on for Europa Universalis 5. We discuss how this game made us feel like absolute fools, argue about whether or not Greenland is a good starter nation, and discuss who has the most Troy Energy.
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1:25:59
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1:25:59
Three Moves Ahead 632: We Played Europa Universalis 5! (No CB Megacast 11 Preview)
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma!
Len, Lambert, and Lorris have gotten some hands-on time with the Actually Really Announced game Europa Universalis 5! We discuss our impressions, our praises, our gripes, and even some of our most precious wishes.
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42:15
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42:15
Three Moves Ahead 631: Cataclismo
Len is joined by special guest Casey Explosion to talk about Cataclismo, a horde defense RTS with a unique, LEGO-like base building mechanic. We touch on the aesthetics, the tactics, and the story, as well as Casey's latest indie recommendations for 3MA listeners.
Casey's Twitch: https://www.twitch.tv/caseyexplosion
Casey's YouTube: https://www.youtube.com/@CaseyExplosion
Casey's Steam Curator Page: https://store.steampowered.com/curator/28340174-Casey-Explosion/
Get 20% off your first month at Patreon.com/3MA with code: 37E8A
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1:08:12
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1:08:12
Three Moves Ahead 630: Two Point Museum
Len, Mike, and Luke dust off their Indy hats and take a close look at Two Point Museum. We discuss how it's such a great fit for the formula Two Point Studios built over their previous two games, how you make a museum game without presenting a tacit endorsement of grave robbing, and why crime never pays.
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.