With Secomber in its grip, the winged scourge descends—and as the inn walls tremble, Dinmoor and Durla find themselves face to face with the beast. Their strength, their magic, and their will are about to be tested like never before.Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
--------
21:21
Chapter 2: Ronan Howle
Desperate to find a missing guide, Ronan and Linara turn to seek help; but in a land where secrets are as deadly as steel, Ronan will have to discover who he can trust-- and fast.Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
--------
28:59
Chapter 2: Dinmoor Avontide
As night falls on the crumbling town of Secomber, Dinmoor finds more than echoes of his past—something ancient has taken hold of the dark, and it revels in the fear it brings.Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
--------
21:15
Chapter 1: Ronan Howle
In the first episode of the Hero's Journey of Myth & Moon, Ronan Howle faces a reckoning that could cost him everything. Struggling to prove his worth, he’s given a final chance to set things right—an assignment that seems simple on the surface, but carries shadows deeper than he knows. Duty calls, but destiny has other plans.Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
--------
30:22
Chapter 1: Dinmoor Avontide
Dinmoor Avontide steps out of the shadows of his past—and into a world that seems eager to forget him. With only a cryptic map, a fading memory, and a burdened legacy, he sets off on his first journey beyond the safety of home. Some debts are written in blood—and some beginnings are darker than they seem.Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
Myth & Moon is D&D in stereo. This high-fantasy solo-play D&D podcast weaves two storytellers into a single world of conflict, crafting dueling narratives of heroism and villainy. Every decision echoes, every dice roll matters, and character choices shape whose destiny prevails. For fans of tabletop roleplaying games, immersive audio dramas, and classic adventures set in worlds like The Forgotten Realms—fates collide & dice decide in this thrilling exploration of good versus evil.The show's hosts, Cooper and James, work in tandem to unveil mystery, intrigue, and conflict as two separate solo-campaigns each share one world in conflict. James' episodes portray the story from the Hero's perspective-- a struggle of courage, redemption, and hope. Meanwhile, Cooper stirs the pot from the shadows as the Villain, embroiled in devious schemes, treachery, and a lust for power.Myth & Moon explores the new 2024 5th Edition rules of Dungeons and Dragons. Hosted on Acast. See acast.com/privacy for more information.