In the quiet moments following their pursuit by Carrion Crawlers, our party discovers a sewer confluence and must navigate its treacherous, winding passages. Every step deeper into the ruins is one that may be their last... Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
Chapter 14: Ronan & Jorris (Pt. 2)
30/03/2026 | 36 min
Our party is beset by a pair of Carrion Crawlers, and their only way out is deeper into the dungeon. The chase is on-- every inch a matter of life or death. But will everyone make it? Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
Chapter 14: Ronan & Jorris (Pt. 1)
16/03/2026 | 34 min
The Hastarl dungeon unfurls its makings as our player characters get deeper to the heart of the ancient ruins. When the monsters come, who can you trust deep underground? Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
Chapter 13: Ronan & Jorris (Pt. 2)
02/03/2026 | 40 min
Our combined party now descends into the Ruins of Hastarl, beginning our campaign's first official Dungeon Crawl! Our beloved characters must navigate treacherous traps, puzzles, and the deadly flora & fauna that lurks within these untouched, ancient halls. Though they have each other, our party is not entirely alone. Something sinister has followed behind them-- as the first seeds of betrayal sprout. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
Chapter 13: Ronan & Jorris (Pt. 1)
16/02/2026 | 47 min
The factions in Secomber have found their champions to rid them of the gargoyle menace. Our dual story continues as Jorris and Ronan battle together. Each party member has their own reasons for delving below in the ruins of Hastarl, but can their trust in each other see them through to victory?
Fates Collide. Dice Decide. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.
Myth & Moon is D&D in stereo. This high-fantasy solo-play D&D podcast weaves two storytellers into a single world of conflict, crafting dueling narratives of heroism and villainy. Every decision echoes, every dice roll matters, and character choices shape whose destiny prevails. For fans of tabletop roleplaying games, immersive audio dramas, and classic adventures set in worlds like The Forgotten Realms—fates collide & dice decide in this thrilling exploration of good versus evil.The show's hosts, Cooper and James, work in tandem to unveil mystery, intrigue, and conflict as two separate solo-campaigns each share one world in conflict. James' episodes portray the story from the Hero's perspective-- a struggle of courage, redemption, and hope. Meanwhile, Cooper stirs the pot from the shadows as the Villain, embroiled in devious schemes, treachery, and a lust for power.Myth & Moon explores the new 2024 5th Edition rules of Dungeons and Dragons. Hosted on Acast. See acast.com/privacy for more information.