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Destin Legarie Podcast | Save State Plus

Destin Legarie
Destin Legarie Podcast | Save State Plus
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  • Destin Legarie Podcast | Save State Plus

    Reportedly Ubisoft Wants to Buy Arkane From Xbox

    05/11/2026 | 10 min
    Ubisoft reportedly wants to buy Arkane Studios from Xbox, and it's not the only company interested.

    According to a new Bloomberg report from Jason Schreier, Ubisoft and at least two other gaming companies have submitted bids for Arkane Lyon, the developer behind Dishonored, Deathloop, and the upcoming Marvel's Blade.

    Xbox is also reportedly considering selling the studio to its own management, potentially allowing Arkane to become independent. No deal has been reached, and a December deadline is approaching.

    What would Ubisoft owning Arkane mean for Marvel's Blade? Why is Microsoft looking to sell another talented Xbox studio? And could an independent Arkane be the better outcome?

    Sources:
    https://www.bloomberg.com/news/articles/2026-11-03/xbox-s-arkane-studios-attracts-multiple-bidders-including-ubisoft

    #Arkane #Ubisoft #Xbox
  • Destin Legarie Podcast | Save State Plus

    The Elder Scrolls VI: Sentinel reveal is a HUGE deal

    04/11/2026 | 11 min
    The Elder Scrolls 6: Sentinel is officially real! Bethesda has finally revealed the full title of its next major RPG, along with a new teaser and confirmation that the game takes place in Hammerfell.
    After more than eight years since the original announcement, Todd Howard and Bethesda Game Studios have given fans their first major update in years. But there's still no gameplay or release date, and Bethesda says it will be some time before we learn more.
    Let's discuss the reveal, what Sentinel means for The Elder Scrolls 6, and whether Bethesda is finally getting ready to show us more.
    Sources:
    https://x.com/ElderScrolls/status/2117636239398420789/quotes
    https://x.com/TheRealZephryss/status/2117673929603256385

    #ElderScrolls6 #Sentinel #Bethesda
  • Destin Legarie Podcast | Save State Plus

    Xbox's Former COO Helen Chiang BREAKS SILENCE on Abrupt Exit

    03/11/2026 | 10 min
    I previously covered the abrupt departure of Helen Chiang, Xbox's first Chief Operating Officer, who left Microsoft after 21 years with the company and just three months in her new position.
    At the time, it was reported that a source claimed Chiang was terminated for policy violations.
    Helen Chiang has now responded publicly, and she's pushing back.
    In a lengthy LinkedIn statement titled "Clarity is Kindness," Chiang says that characterization is inaccurate.
    She explicitly denies leaking confidential information, leaving to join a competitor, or engaging in a range of serious misconduct.
    She also says she never sought the COO position in the first place. Microsoft promoted her into that role in July.
    But perhaps the most significant part of the statement is her concern about how Microsoft handled the situation. Chiang questions whether the company's standards of fairness and accountability were applied consistently.
    Listen on Spotify https://t.co/T449YDTEX1
    Helen's post https://www.linkedin.com/feed/update/urn:li:activity:7523070828704477184/
  • Destin Legarie Podcast | Save State Plus

    Western Game Budgets Are Out of Control - We NEED To Be Talking About It

    02/11/2026 | 19 min
    Video game budgets are spiraling out of control, with AAA productions reportedly costing hundreds of millions of dollars. But should we stop comparing budgets just because game companies account for their spending differently?Jason Schreier recently discussed the reported $500 million Gears of War: E-Day figure and explained why comparing development budgets can be misleading. I respect his reporting, but I disagree with the idea that these comparisons aren't worth making.With layoffs, studio closures, rising game prices, and increasingly aggressive monetization, I think understanding how these budgets became so enormous, and what studios are doing to compensate for that is one of the most important conversations in gaming.What do you think? Have major publishers allowed budgets to get out of control?Sources:Jason Schreier — What A $500 Million Game Actually Means: https://www.youtube.com/watch?v=YS5kfdJ0ySoJason's past post on budgetshttps://bsky.app/profile/jasonschreier.bsky.social/post/3mhvx2lohzs2j?utm_source=chatgpt.com#GamingNews #Xbox #GameDevelopment
  • Destin Legarie Podcast | Save State Plus

    Bungie Reveals What's Next For Destiny (And Teases a D1 Revival)

    01/11/2026 | 12 min
    Bungie has revealed major new details about the future of Destiny, Destiny 2, and Marathon, including plans to restore vaulted content, rebuild player trust, and establish a new long-term direction for the franchise.

    In a new Bungie Community Update, Head of Product Josh Deane discusses the difficult decisions that led to Destiny 2's end-of-service announcement and explains why bringing back missing content is an essential first step toward rebuilding the game.

    Bungie is planning to restore major Destiny 2 campaigns, including Red War, Forsaken, Curse of Osiris, and Warmind, alongside Strikes, Raids, Raid Lairs, and Menagerie.

    The studio also teased a Destiny 2 celebration, a Destiny Legacy initiative, and a mysterious unannounced project. However, the restoration process will take significant time, and Bungie has acknowledged that the road ahead won't be easy.

    With Marathon's future also playing an important role in the studio's recovery, can Bungie rebuild Destiny and regain the community's trust?

    SOURCES:
    Bungie Community Update — October 2026:
    https://www.bungie.net/7/en/News/Article/bungiecommunityupdate_10_27

    The Future of Marathon:
    https://www.bungie.net/7/en/News/Article/futureofmarathon

    #Destiny2 #Bungie #Destiny
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À propos de Destin Legarie Podcast | Save State Plus
Gaming industry interviews, analysis, and conversations with Destin Legarie. Featuring developers, creators, and insiders from across the industry. https://creators.spotify.com/pod/profile/savestateplus/subscribe
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