PodcastsJeux vidéoThe Zachtronics Podcast

The Zachtronics Podcast

Zach Barth
The Zachtronics Podcast
Dernier épisode

10 épisodes

  • The Zachtronics Podcast

    The Zachtronics Podcast: Episode #10

    22/07/2020
    In episode #10 of the Zachtronics podcast I'm joined by Keith again, this time to interview Tom Braunlich, one of the designers of the Star Trek and Star Wars collectible card games from the 90s. We talk about designing games for licensed IP, creating mechanics that deeply evoke your theme and setting, a fair amount of sci-fi nostalgia, and the tragic downfall of Decipher.

    I seem to have conflated Scratchees (the product) with Dr. Scratchov (the product's mascot). They are remarkably difficult to search for online but I managed to find some pictures on BoardGameGeek.

    The Fajo Collection, on the other hand, is much more searchable. Here's the full list of cards and here's somewhere that you can buy one, still sealed, for a mere $35. I have to admit, I seriously considered buying one while I was editing this episode...

    The otaku book I was referencing is called Otaku: Japan's Database Animals. I can't say how "true" it is, but Matthew lent it to me and it definitely changed the way I think about modern media consumption.

    Here's the bluffs card I mentioned, and here are the bluff rules it references. I think this is the only card in the game that uses these rules!

    While we're at it, here's a full set of rules, along with supplementary rules sheets released with each expansion. When you look at these as a whole it really starts to look more like a roleplaying game.

    And here's the list of easter eggs that Tom mentioned. I like how the light side "binary droid" has the copyright date written in binary.

    It can be a little spotty getting images to load for old pages on the Wayback Machine but this seems to be a decent snapshot of the Decipher website. At a minimum you can see their kick-ass raytraced virtual "lobby".

    If you're interested in playing these games, check out the Star Trek Continuing Committee or the Star Wars Players Committee.

    Download The Zachtronics Podcast: Episode #10 (71.6 MB, duration: 1:33:02)
  • The Zachtronics Podcast

    The Zachtronics Podcast: Episode #9

    30/04/2020
    In episode #9 of the Zachtronics podcast I'm joined by Keith to interview Chris Crawford, the creator of a bunch of historically notable games, including the first commercial computer wargame. We talk about how he started making games, his time at Atari, and his post-Atari career as an "indie game developer" starting in the 1980s. We also talk about the design and philosophy of wargames, and a surprising amount about Arthurian legend...

    We mention a bunch of books in this episode, so here are some of them:

    Chris Crawford on Game Design, by Chris Crawford

    Simulating War, by Philip Sabin

    How to Make War, by James Dunnigan

    De re metallica, by Georgius Agricola

    De Re Atari, by Chris Crawford et al.

    Interface, by Neal Stephenson

    LINK: Chris's KIM-1 System (Closed, Open, Main Board, Tiny Terminals, Early "IDE", Tanktics Map)

    LINK: Chris Crawford's Kingdom (1984)

    Download The Zachtronics Podcast: Episode #9 (74.9 MB, duration: 1:39:36)
  • The Zachtronics Podcast

    The Zachtronics Podcast: Episode #8

    28/03/2020
    In episode #8 of the Zachtronics podcast I interview Jeff Schader of The Skins Factory, the graphic design studio responsible for most of the Windows Media Player skins of the early 2000s. Although you might think this has nothing to do with games, it turns out there's a surprising amount of overlap; topics covered include skeuomorphic interfaces, the rise and fall of media player skins, taste versus talent, and much, much more!

    LINK: Zach's Gallery of Windows Media Player Skins

    LINK: The Skins Factory's Website

    Download The Zachtronics Podcast: Episode #8 (33.9 MB, duration: 45:18)
  • The Zachtronics Podcast

    The Zachtronics Podcast: Episode #7

    09/02/2019
    In episode #7 of the Zachtronics podcast I don't interview anyone! Instead, I talk with Keith and Jared (two other members of Zachtronics) about our attempt to play Advanced Dungeons and Dragons, how the game design compares to modern Dungeons and Dragons, and some of the things that make it so spectacularly weird.

    Download The Zachtronics Podcast: Episode #7 (52.9 MB, duration: 1:03:16)
  • The Zachtronics Podcast

    The Zachtronics Podcast: Episode #6

    30/12/2018
    In episode #6 of the Zachtronics podcast I interview David Galindo of Vertigo Gaming, the creator of Cook, Serve, Delicious! and Cook, Serve, Delicious! 2!!. Topics covered include cooking shows, unsolicited feedback, save file formats, yet another version control lecture, and much, much more!

    NOTE: In this episode I mention a link to an article that Keith read about the Minecraft file format. We were unable to find the article, and now we're not sure if it ever existed.

    Download The Zachtronics Podcast: Episode #6 (76.7 MB, duration: 1:36:58)

Plus de podcasts Jeux vidéo

À propos de The Zachtronics Podcast

On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.
Site web du podcast

Écoutez The Zachtronics Podcast, Fin Du Game ou d'autres podcasts du monde entier - avec l'app de radio.fr

Obtenez l’app radio.fr
 gratuite

  • Ajout de radios et podcasts en favoris
  • Diffusion via Wi-Fi ou Bluetooth
  • Carplay & Android Auto compatibles
  • Et encore plus de fonctionnalités
Applications
Réseaux sociaux
v8.8.1 | © 2007-2026 radio.de GmbH
Generated: 3/19/2026 - 1:23:51 AM