288 épisodes
- Opener: Thief's Market
Closer: 3D printing and game aids/enhancements
During the summer I always get in plenty of gaming…but not always with my normal game group. Often I'm away on vacation, or at a game convention. Or they are. Regardless, it means I get together with those local friends a little less often, and I miss it. Of course I enjoy going on my own vacations, but it'll also be nice when things get back to normal. This shouldn't shock anyone…I'm very much a "back to normal" kind of guy. This episode is normal in the sense that it's just me, talking about stuff that interests me…possibly more than it interests others!
Between last time & this the Spiel des Jahres and other prizes were announced: Jinxo, Rebirth, and Mookie Island. All great games. This year I watched the awards ceremony live on YouTube, which was "simulcast" in AI-translated English voiceover. At least I think that's how that worked. BGG was the host for the English broadcast, and I think there were other options, e.g. in Portuguese. Very cool.
Also, as much as I feel I already know about the SdJ organization and its awards, I still learned a lot from listening to the audio versions of Oliver Kinne's outstanding game journalism on the subject. These are short and easy to take in. Highly recommended for anyone who is avid about our hobby. I think it's required reading/listening for anyone who has a podcast or blog or video show about boardgaming.
https://tabletopgamesblog.com/2026/06/09/spiel-des-jahres-th...
https://www.youtube.com/watch?v=OYYEXheFKkA
Similarly useful were Ben Maddox's outstanding interviews of the nominated designers. He did this on his excellent 5 Games for Doomsday podcast, which is also available on YouTube (the way of podcasts, these days… sigh). If you listen to one, listen to the Donald X Vaccarino interview. If you listen to two, add the Reiner Knizia one. But go ahead and listen to all of them. Really worthwhile. Kudos to these other game journalists, Ben & Oliver!
After that I talk about what makes "a Mark Johnson game," because I sometimes hear that folks are surprised I play any long, complicated games at all. I do, and I also play new games. This goes to explain some of why I do, and which ones I enjoy.
-Mark Boardgames To Go 256 - Spiel des Jahres Deep Dive 2026 (with Jonathan Takagi)
01/07/2026 | 2 h 36 minPlease join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.
Openers:
Mark: Kraftwagen and old podcasts like CubeLove
Jonathan: Cocktail Games, and what will I do when the "old masters" pass away?
Closers:
Jonathan: Do we have too many good games? Here's what Bruno Faidutti says. scroll down for English
Mark: How old is "an old game"? Does 2019 count?
Jonathan Takagi
@jtakagi
My friend Jonathan Takagi returns to the podcast to talk about the upcoming Spiel des Jahres award. Not just the SdJ, we also talk about the Kennerspiel and Kinderspiel awards for "expert" and kids' games, too. And not only that, but Jonathan is known for digging past the three nominees for each award, deeper into the recommended games, too. Only the nominees can be picked for the top awards (announced live on July 12 and broadcast on YouTube). Nonetheless, sometimes we find amazing, "hidden gems" in the recommended lists, games that we may not have otherwise heard about.
First we cover the Kennerspiel games. Nominees: Boss Fighters QR, Moon Colony Bloodbath, and Rebirth. Along with the Recommended list: Sanctuary, Frosted Blooms, Foundations of Metropolis, and Tag Team.
Next it's the Kinderspiel titles. Nominees: Boo Party, Mookie Island, and Verflixt Verzaubert. Plus the Recommended list: Little Stinker, Half-and-Seek, and Paleolino
Finally the big prize itself, the Spiel des Jahres. Nominees: Cozy Sticker Ville, Jinxo, and Morty Sorty Magic Shop. And the Recommended list: Hot Streak, Meister Makatsu, Take Time, Toriki, Toy Battle, and Wilmot's Warehouse.
-Mark- Opener: Another online Games Day for podcast listeners
Closer: Games BGG-weighted over 4 are never for me! (Never say never...)
The folks on Discord gave me several good ideas for an episode. So good, in fact, that I decided to save them for a time when I could to more prep, have a co-host, or both. That meant I needed something else to feature this time. Since I often talk about the old games I play (10+ or even 25+ years old), this time I decided to change it up and highlight several new games I'd played. Because really--I'm always playing new games, usually ones that friends bring over or I find online. Once in a while they're even my own new acquisitions. It's just that so many of the newest, hottest games are in a complicated, overlong euro style that doesn't match my preferred kind of boardgame. "So many"...but not all.
Here are the games & their publication dates that I set out to discuss in the episode. You'll see they're all from 2025-26, though I do include a couple notable ones from 2024. Still new, though, yeah?
7 Wonders Dice (2025)
Hutan Life in the Rainforest (2025)
Biathlon Blast (2025)
Formidable Farm (2025)
Oranges & Lemons (*2024)
Orbit (2025)
Star Wars Battle of Hoth (2025)
Wingspan Americas expansion (2026) - Hummingbirds
RA & Write (2025)
1975 White Christmas (2025)
Tenby (2025)
Piñatas (2025)
3 Witches (2025)
Tango (*2024)
One Round (2025)
Well, after the episode, longtime listener & collaborator Greg Pettit took me to task for a bunch of "new" games that still maintained a connection to the past! Though he generously credits me with this as an intentional bit of creative control, it wasn't! It merely highlights my tendencies.
The title of this episode is very apt. The part after the ellipsis is essential!
I kept thinking, "That's a reprint. That's an expansion. That's just a new setting for C&C. That's another reprint. Where's all the 'New'?" Even some of the new were from old designers.
Then I remembered "...for an Old Guy."
Ahhhh. I get it now.
Touché, Monsieur Pettit. 🤺
-Mark - Opener: I encourage listeners to join me at the OG guild's online game convention, OG Fest: Maispiele
Within the last month I turned 60. Does that make me old? Officially? Whether it does or not, I'm still playing games. Which is what I discuss in this episode--what it's like to turn 60 in this hobby, as well as reflecting on what it was like when I turned 50, 40, 30, 20, 10...and even 0! Those were all personal milestones in some way--what did it mean for me as a gamer?
In getting ready for this episode, I realized I kept thinking about time in three major ways:
• When I turned another milestone age (60, 30, whatever, and how old my kids were then)
• How long I'd been in the hobby at that point
• What the calendar date was, and what important things were happening in the hobby then (game releases, websites, the larger culture, etc.)
It was an interesting exercise, thinking about all those things. Is my journey through life as a gamer anything like yours? Finally, I thought a little into the future--what will things be like for me as a gamer when I turn 70? I'm sure I'll still be playing, but it will be when I'm retired, living a thousand miles away from here. Will I be playing the same games? Going to some of the same conventions? Meeting new people or still focusing on my longtime gamer friends?
-Mark - My annual Mark Madness contest is over, and co-host Adam Brocker joins me to wrap it up. Adam won the prediction contest last year, and this was his prize...a side job to work with me! Now we have a new winner, Mark363, who I am working to locate. If he's willing, in 2027 he will join me to run the next version of this contest.
In 2026 Adam had suggested we take a closer look at games that were designed by pairs or teams of designers, in contrast with their solo work. With that in mind, we set up four divisions of sixteen game titles apiece. One division was centered around Wolfgang Kramer's solo and partnered design work, then another with Alan R. Moon, one more with Bruno Cathala, and a final centered around the mostly-Italian designer collaborations.
After everyone made their predictions, we started voting for the games we liked best, wanted to win, or for any other reason. Gradually games were knocked out in a series of 1v1 matchups, leaving Azul, Ticket to Ride, 7 Wonders Duel, and Grand Austria Hotel as our Final Four. In the end, Ticket To Ride was the ultimate winner, which meant Mark363 had done the bes with his predictions.
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