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Games Industry Executive Summary

Mighty Diamonds
Games Industry Executive Summary
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104 épisodes

  • Games Industry Executive Summary

    Straight out of Gamescom 2026 | Gies #104

    03/09/2026 | 58 min
    Straight out of Gamescom 2026 This episode dissects the current state of the gaming industry, focusing on live service models, AI integration, and strategic shifts among major players like Sony, Microsoft, and Disney. It offers data-driven insights into market trends, studio decisions, and the impact of AI on game development and marketing.

    Get the weekly GIES newsletter free at giesweekly.comMentioned: Epic Games, Disney, Fortnite, Star Wars, Horizon Zero Dawn, Guerrilla Games, PlayStation, Roblox#gaming #gamesindustry #podcast
  • Games Industry Executive Summary

    AI's class war, Disney in Fortnite, Horizon stumbles | Gies #103

    03/09/2026 | 46 min
    Casey, Emmanuel, and Dave break down the week in games: the fall of live service, the market report on localization, free-to-play and Roblox, Disney and Epic's collaboration, and AI's growing class conflict inside game development.

    Get the weekly GIES newsletter free at giesweekly.comMentioned: Epic Games, Disney, Fortnite, Star Wars, Horizon Zero Dawn, Guerrilla Games, PlayStation, Roblox#gaming #gamesindustry #podcast
  • Games Industry Executive Summary

    GTA 6's Extended Look, Devolver's Pivot, and the Rise of Friendslop | Gies #102

    03/09/2026 | 1 h
    The Gies panel opens with a console guessing game, then goes deep on GTA 6. Casey Al-Kaisy hosts Emmanuel Rosier and David Thier on the Extended Look trailer and what Netflix-style distribution means for game marketing, GTA 5's sales record and what it says about GTA 6's timing, Devolver Digital's shift in publishing strategy, tariffs hitting gaming hardware, the rise of friendslop, and emerging trends in mobile game development.

    Get the weekly Gies newsletter free at giesweekly.com.Mentioned: Rockstar Games, GTA 6, GTA 5, GTA Online, Netflix, Devolver Digital, Meccha Chameleon, Restory, PlayStation 3, Famicom, Dreamcast.
  • Games Industry Executive Summary

    Why Can't We Play Offline Anymore? | Gies #101

    31/07/2026 | 56 min
    The Gies panel digs into who really owns a game in 2026. Casey Al-Kaisy hosts Emmanuel Rosier and David Thier on the decline of resale and what it means for consumer rights, why digital purchases stop working offline, the economics of digital-only distribution, and where monetization and advertising go from here.

    Get the weekly Gies newsletter free at giesweekly.com.Mentioned: Steam, PlayStation, Destiny 2, Marathon, Bungie, Elden Ring Nightreign, Mario Kart World, Donkey Kong Bananza.
  • Games Industry Executive Summary

    Our 100th Episode: Industry Veterans on Iconic Covers, First Games, and Gaming's Future | Gies #100

    20/07/2026 | 1 h 5 min
    For our 100th episode, the Gies panel steps off the news cycle. Casey Al-Kaisy hosts Emmanuel Rosier, David Thier, Andre Persson and Patrick Rose for a wide-ranging conversation on the games industry from the inside: a box-art guessing game, the first titles that pulled each of them in, what they are playing now, and where the business goes next, including a sharp exchange on whether AAA is dead.

    Get the weekly Gies newsletter free at giesweekly.com.Mentioned: Resident Evil 4, Ecco the Dolphin, Grand Theft Auto, Zelda II The Adventure of Link, Driver, Limbo, Snatcher, Mega Man X, Castlevania Symphony of the Night, Metal Gear, Palworld, Yoshi and the Mysterious Book, Yoshi's Crafted World, Onimusha, Super Mario Bros. Wonder, Arc Raiders, Secret of Mana, Vampire Survivors, Balatro, Chrono Trigger.
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À propos de Games Industry Executive Summary
Based on the Mighty Diamonds Games Industry Executive Summary Newsletter. This podcast is the video and audio version of the weekly news, where Casey Al-Kaisy, Manu Rosier and Dave Thier go a bit deeper and give context to the articles and links. Subscribe to get full access to the podcast, newsletter and GIES archive. mighty.diamonds
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